No.2068
>>2067Something like the current PC version, with slightly lowered settings and 60 nens per second.
No.2232
I'm going to play video games all day and nothing can stop me!
No.2282
ehehe been playing around with streaming my vita to my pc.
No.2287
>>2282I liked my Vita, it was meow meows.
No.2288
>>2282>>2287I got a PSTV for $20 when every store was trying to get rid of them. One of the best deals I ever got.
No.2297
>>2287really liked gravity rush and p4g some of my favorite games just wish it had gotten more
No.2334
>>2297I was reading recently that Sony could have chosen a more powerful chip for the Vita that would have helped with some of the more demanding games. Something like raising the 20FPS in Borderlands to 40FPS potentially. That would've been nice. Oh well.
No.2345
I liked playing gravity rush too that game is nice and meow meows
No.2351
>>2334Frames on mobile hardware are extremely expensive, not to mention straight up doubling them. Raising chip power consumption to deliver more rendering power also has its own consequences like bigger, heavier
cooling (not just expensive, more shipping cost in bulk too), shorter battery life, so the prices scale in a hyperbolic way, not linear.
Mobile hardware already has a market penetration problem in poorer countries, so manufacturers can't just double the price on a whim because rich countries can pay for it.
The Switch is one of the most popular consoles of all time by volume yet it's still relatively rare in my country because people rather pay that Switch OLED money for a home console that has ample rendering power for AAA visuals
No.2352
>>2351The person in question was saying that Sony should have used an 8 core version of the SGX543, instead of a 4 core version like they did. By the time the Vita released, the SGX543 was already 3 years old. Sony had ordered custom chips to begin with so I don't think it's unreasonable to assume that within 3 years, that Sony could have potentially gotten a more powerful and more efficient GPU than the one they actually went with, which was the point the person was trying to make. They also made the point that the Vita would have been helped if it had a faster bus, because it's 133MHz bus bottlenecked both the CPU and GPU and meant that games would suffer if everything couldn't be stored in the 128MB VRAM because of the slow access times for needing to load textures from the main memory.
Of course, this all just a what could have been scenario anyways. Unfortunately, it seems a common trend with Sony that they have ambitious ideas before others, but then fail on the execution only to be outdone however many years later.
No.2386
Has anyone become a Pokémon master yet in the new game
No.2560
>>2559Yeah, he can be a bit of an asshole sometimes.
No.2591
playing wizardry 8, it's great and just what i've been looking for
wish i had a longer attention span
No.2599
Trying Tale of Two Wastelands for Fallout: New Vegas. It's pretty fun, but as with all Bethesda's games, it crashes from time to time. It makes the Fallout 3 content a lot less boring. I'm not using many mods, just a realistic damage mod and a winter mod. Something fun about wandering around in the snow and picking everything off from a long distance.
No.2612
>>2611Still need to finish Racing Lagoon…
No.2613
>>2599I've tried this out a few times too. Unfortunately, because assets are reused some things would end up getting retextured by some texture enhancement stuff I used. I remember I used a sandy dirt texture that looked nice in New Vegas, but then it would crop up in the downtown DC area and look widely out of place.
Maybe I should messing around with it again.
No.2614
>>2613I wouldn't really know. I've just been playing in DC so far, and I don't really use texture mods since I'm pretty used to playing games with outdated and ugly visuals. I'll let you know if I see a bunch of random snow in the Mojave if I get there anytime soon…
No.2711
Bun has started hosting some games!Bunheim107.175.178.4:2456 pw: bunbunmaru
Install:
https://store.steampowered.com/app/892970/Valheim/Info: Comfy survival crafter that's co-op with opt-in PvP.
Add it to your favorites!Bunbun Fun Server107.175.178.4:27111
Install:
https://store.steampowered.com/app/320/HalfLife_2_Deathmatch/Info: Co-op puzzle/fun maps that mostly consist of solving mini-challenges. Find it in the server browser or type connect ip:port in the console to join.
No.2789
>>2788I'm glad you had fun with your friend, fren.
No.2878
I rather buy 3 games for my playstation than one for my switch
Anybody else has this issue?
No.2931
>>2878Which PlayStation, or do you just mean in terms of games you'd want to play on one console versus the other? I had a Switch for a while, but I found the library pretty lacking and mostly filled with ports besides first-party Nintendo games. In hindsight, since it was a first generation one I probably could have hacked it and gotten more use out of it, but instead I decided to sell it and get into VR instead.
No.3111
>>3096Sugoi! I wanted to play through 6 7 8 at one point because they're intended as a trilogy and you can import your party between them. But I put it on hold because I had already played a lot of longer RPGs at that time and wanted a change of pace.
No.3150
>>3147That sounds fun and nice.
No.3166
>>3165They still make dedicated wired controllers? I wish I knew that. USB-C feels unreliable at times…
No.3167
>>3166??????
I use a wired hori mini for my ps4 when I play slow RPGs so I don't need to jump around switching controllers when I play a lot or if I have to pause gameplay, DS4s won't die so I don't feel guilty about idling them
No.3220
Played OpenTTD too hard yesterday. I really enjoy it, but keeping cities happy so you can continue to build more stuff is really tiring. That and ground leveling… What a nightmare.